CHANGES
FROM ORIGINAL CTF
Rune Information
(Impulse 180) |
Entering this impulse will let you know which
rune you are currently carrying as well as giving you a brief description
of what the rune does. |
| Grappling Harpoon |
The grappling harpoon replaced the grappling
hook. The function is about the same, however, the model is a little easier
to aim and has a more technological feel to it. It fires incredibly
fast, but overheats easily so be warned. |
| Airfist |
A nice defensive weapon that will help to deflect
incoming fire and incoming baddies. |
| Shotgun MkII |
The shotgun has been retooled for faster firing. |
| Less-Emphasized Rocket Launcher |
The rocket launcher's damage has been decreased
some to put a greater emphasis on skill, and less on getting a lucky shot. |
| Regeneration Rune Improved |
The regeneration rune now kicks you up to 200
health. |
| Entity Changes |
Several maps have new and improved entities for
better compatibility with TW-CTF. |
| New Maps |
New maps are included for a wider variety of
playing fields |
| New Sounds |
Several new sounds have been added:
-
Grapple firing sound
-
New Rocket sound
-
New Grenade Launcher sound
-
New sound for getting a weapon. Groovy!
-
More sounds for death for larger variety
-
New sound for when you get an enemy flag
-
New sound for when you capture an enemy flag
- New rune pickup sound
-
New sounds for the various runes
|
| New Player Model |
A new player model was added in version 4.5. This player model allows players
to 'explode' the head of enemies they snipe. Really cool. |
Destroy Rune
(Impulse 181) |
Destroys the rune you are currently carrying,
allowing you to pick up another one if you wish. Works one time per life. |
Fire Flare
(Impulse 160) |
Fires a lighted flare that will stick to walls,
illuminating a small area. |
Activate Teleporter
(Impulse 200) |
Teleport to a random location on the map. Works
once time per life. |